Mod , 1. File Size. Required items. Fluffy Offline. See all collections created by Fluffy and other people some may be hidden. Subscribe to download Mod Manager. This item has been added to your Subscriptions. Some games will require you to relaunch them before the item will be downloaded. Fluffy Mods. Juggle your mods like a pro! A cleaner, better Mod management screen. It's easy! Doing this will make sure any updates to the steam version will not break your game in progress. Note: You may want to occasionally delete obsolete local copies, as having many mods in the mod folder will make RimWorld take longer to start, and the Mod Manager window take longer to open.
You will have to choose a unique name, and the mod list will be stored in a folder next to your save games. To load a modlist, click the mod list button, then select the save game or mod list you want to load mods from. Any mods that couldn't be matched to your current list of mods will be greyed out.
To delete a mod list only the list, not the actual mods , click the mod list button, select the list to be deleted, and then choose the delete option. You can also click the 'subscribe to all' button underneath the active mods list to subscribe to all missing mods.
To change the colour for all mods in a mod list, click the mod list icon underneat the active mod list, select the list, then 'change colour'. Tab: cycles focus between search inputs and lists of mods. These promotions let you easily discover other new mods by your favourite author s , and even quickly subscribe to them! All original code in this mod is licensed under the MIT license [opensource. Do what you want, but give me credit. All original content e. Parts of the code in this mod, and some of the content may be licensed by their original authors.
Please do not decompile my mods, but use the original source code available on GitHub [github. Parts of this mod were created by, or derived from works created by; Freepik: heart, lightbulb, fire, sword and top hat preview icon BY-NC [www.
Popular Discussions View All Adeptus Custodes 18 Nov pm. I pay rimworld on a mac and this mod works fine. When i switch over to windows, this mod crashes rimworld. How do I fix this? Mod manager broken, it wont even sort mods. Evelyn 14 Nov am. And Realistic Legionary Tactics is one of them. The mod introduces a few new battle formation mechanics, focused on giving these ancient battle tactics justice.
The Romans were known for their advanced combat tactics. And this mod lets you take advantage of those. But it actually makes things easier when it comes to identifying the different units you have deployed on the field. Kill Animation Overhaul makes battles just a bit more exciting to watch, adding a few new kill animations as well as making rarer ones occur more often. Battles will look more like a movie playing out on your screen.
Less repetitive battles, more fun! He makes changes to arrow ranges, velocities, and damage, making archers a bit more useful in the game without making them too overpowered.
The mod also introduces some interesting new ammo types for archers, including broadhead, hardened steel, flaming show, and poison arrows.
As there are tons of other mods out there that give you exciting new units to play around with. The mod adds 8 completely new units including paladins, royal hoplites, and royal archers. These units are stronger variations of vanilla units, so it might make the Roman factions a bit OP. So it introduces over 40 new models and over new textures. Leaves me wondering how long did this took to create!
Lord Buio did his research, combining armor from different historical moments of Sparta to come up with realistic armor sets for your units. Other than the reskins, the mod also adds a few new units including basilikons, hoplites, and Spartan swords. Instead of dumping tons of new units in the game, this mod takes a different approach by only giving a number of elite units to some of the playable factions of the game.
But modder Will wanted to go the opposite route and give some attention to some of the less popular factions in the game. There are over 50 new units for you to combat with, which includes a good mix of ground and naval units.
Another way to make things a bit more interesting is through some of the AI improvements the mod community has to offer.
Based on his experience of the game, enemy AI were nearsighted, only chasing after opponents that were already right in front of them. They would otherwise ignore enemy units positioned further away, making baiting too easy for more advanced players.
Enemy factions are now more likely to declare war against you, especially if they consider you to be unfriendly or hostile. Keep your wits about you! This mod makes it so experienced units will be much more valuable to you and your army, mostly by giving them buffs that affect the rest of the troops. Veterans now get a significant morale boost, making them all much deadlier in melee combat. They also emit an offensive and defensive aura buff, so fighting alongside these veterans will improve nearby unit stats as well.
Modder Phalangitis goes back to the history books and takes a look at how slavery was such a huge part of the economy during these times. A new edict is introduced, and when issued, slave percentages in the region will drop by half. Ultimately this gives you increased income.
Slavery buildings have an increased impact as well, as having one will reduce slave drop, as well as reduce construction costs. Traits, Talents and Toadies: Character Overhaul is quite a long name for a fairly complex addition. This mod completely changes the traits, talents, and character systems of the game — almost making it feel like a completely new title. Generals now have new skills and icons, and army traditions have been separated giving each faction a unique tree to progress through.
While we covered most of the cosmetic mods mentioned earlier on the list, I just had to save these AAA mods by Benjin and Celticus till higher in the ranking. With increasing age, facial attributes now reflect that the general is getting older. Ranking up in combat will give your generals access to more extravagant examples of armor as well. Lastly, seasons will affect the way your generals dress, swapping warmer clothes during winter and cooler armor sets for the summer months.
This particular pack is for Roman generals only, but there are packs for Greeks, Punics, and other factions as well. There are a number of factors to consider here, as the population is now divided into four classes: nobles, warriors, commoners, and foreigners.
Immigration is also introduced, as people now move to neighbouring regions depending on the ratios of each class. The More Diplomatic Outcomes mod by wolphyx transfers the focus over to diplomatic relations instead of warfare, making peaceful means more interesting to play through in Rome II.
Completely new outcomes are introduced from diplomatic agreements, making for more variety when it comes to politics in the game.
They felt that wonders in the game showed potential, but were created as more of an afterthought. They wanted to increase the impact of wonders in-game.
Wonders have been given unique event messages, artwork, effects, and even increased buffs. Guaranteed Major Faction Empires basically makes it impossible for minor AI factions to destroy major AI ones in the course of your game. With the state of TW: Rome II after launch, not many people wanted to spend more money for the expansion packs. Thanks to modders Dresden and Litharion, you can take some of the more interesting mechanics of the Empire Divided right into your Rome II vanilla campaign.
With a mod, for free! This mod introduces banditry and plagues, both found in Empire Divided, and integrates them into your Rome II playthrough. There are some really exciting scenario mods out there which should be interesting for history buffs.
After the chaos comes the emergence of Christianity, which is what this particular mod focuses on. His ambition allowed him to conquer the whole Achaemenid Empire at such a young age, and eventually expand into Persia.
This mod includes a completely playable campaign with new tech systems, buildings, religions, and much more to explore. From the same creator as the Alexander The Great campaign, Cyrus The Great takes us even further back in time to take a look at another great warrior in Persian History. Cyrus The Great begins his journey to build the Achaemenid Empire, the same one Alexander eventually conquers.
This mod features a default 12 turns per year setting, along with other gameplay changes to give you a completely fresh Rome II experience. Radious has become one of the most well-known names when it comes to Total War modding, and for good reason. His complete overhaul mods give exciting new ways to enjoy the Total War games, and Rome II is no different.
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